AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in Panama - Q1 2024
In Q1 2024, the top 5 first-person games on iOS in Panama showed varied performance trends in weekly downloads, revenue, and active users, with [Call of Duty®: Mobile](https://app.sensortower.com/overview/1287282214?country=US) leading the pack.
Throughout the first quarter of 2024, the top 5 first-person games on iOS in Panama displayed distinct trends in weekly downloads, revenue, and active users. Here's a closer look at their performance metrics:
Call of Duty®: Mobile from Activision Publishing, Inc. saw a dynamic quarter. Weekly revenue peaked at approximately $6.5K in the first week of January, followed by fluctuations and a secondary peak of $5.4K in early February. Weekly downloads were relatively steady, starting at 966 and ending the quarter at 881. The game maintained a strong weekly active user base, hovering around 9.7K in early January and ending the quarter at 9.6K.
Minecraft by Mojang experienced consistent performance. Weekly revenue remained stable, ranging from $449 to $626, with the highest revenue recorded in the first week of January. Downloads peaked at 544 in mid-February, while weekly active users saw minor fluctuations, maintaining a robust base between 21.6K and 23.2K throughout the quarter.
Arena Breakout: Realistic FPS from Level Infinite showed modest gains. Weekly revenue varied from $265 to $382, with the highest earnings in late January. Downloads were sporadic, with a peak of 84 in mid-March. Active users showed a slight increase, starting at 641 and ending at 682.
Blackjack 21: Blackjackist by KamaGames had fluctuating revenue, peaking at $477 in late January and $441 in mid-March. Downloads were minimal, with a peak of 36 in the first week of January. Active users saw a slight increase towards the end of the quarter, from 55 in early January to 43 in late March.
Tamadog - Puppy Pet Dog Games from Akita Limited Liability Company had a steady revenue stream, peaking at $287 in early March. Downloads were minimal throughout the quarter, with a high of 14 in early January. Active users were relatively stable, with a slight drop from 31 in early January to 25 in March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.